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To contact me by email, take my first name, concatenate my surname. I apologise for the lack of a direct link! My blog on MSDN. Categorized index of old blog posts. Things You Need to Know Before Building XNA Games for Windows Phone. Building a High Performance 3D Game for Windows Phone. Automatic Content Serialization in XNA Game Studio 3.
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After the tremendous success of ShaderX and ShaderX2, a new book project with an entirely new set of innovative ideas, techniques,and algorithms will be published by Charles River Media. Game developers of all levels will find insightful tips and tools from this unique collection.
After the tremendous success of ShaderX, the ShaderX. Game developers of all levels will find insightful tips and tools from this unique collection. Written by game programming experts, each contribution will cover advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available.
After the tremendous success of ShaderX, the ShaderX. Game developers of all levels will find insightful tips and tools from this unique collection. Written by game programming experts, each contribution will cover advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available.
Forgot Password or Username? Deviant for 8 Years. This is the place where you can personalize your profile! By moving, adding and personalizing widgets.
Forgot Password or Username? Deviant for 7 Years. This is the place where you can personalize your profile! By moving, adding and personalizing widgets.